Azoth v1.03 is now available!

We have finally found time to release version 1.03 which we had since August 6!

Main new feature is that you now have to use DeselectMem method after selecting the memory ByteArray and you are done with using it, so that your code plays nice with other code that make use of Alchemy (like library SWCs).

(We have also retained old SelectMem method – renamed to fastSelectMem102 -so that you can update old projects that you don’t want to mess with the code that much for some reason).

Azoth 1.03 was first made use of in the real word for ‘Free Online Chromatic Guitar Tuner’ on August 19, 2010, by us obviously as this was before public release of version 1.03.

Thank you.

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2 comments so far

  1. makc3d on

    Got two comments, 1st please fix this (add :void), 2nd can you please get rid of exit code 10 and return 0 instead? Because FD thinks build has failed and won’t run teh swf.

  2. burakk on

    Thanks!

    We will update ASAP.


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